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unit Q2;
inte**ce
uses Classes, SysUtils;
procedure Main(Npc: TNormNpc; Player: TPlayObject; Args: TArgs);
implementation
procedure Main(Npc: TNormNpc; Player: TPlayObject; Args: TArgs);
begin
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unit Q2;
inte**ce
uses Classes, SysUtils;
procedure Main(Npc: TNormNpc; Player: TPlayObject; Args: TArgs);
implementation
procedure Main(Npc: TNormNpc; Player: TPlayObject; Args: TArgs);
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procedure Main(Npc: TNormNpc; Player: TPlayObject; Args: TArgs);
var
Obj: TPlayObject;
begin
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begin
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procedure Main(Npc: TNormNpc; Player: TPlayObject; Args: TArgs);
var
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begin
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